Archive for the ‘costuming’ Category
Whopping 61 DOF.
Friday, February 1st, 2008I sat down with a sketchpad and came up with lots of frenzied scribbles, which aren’t as pretty as this ’shopping of the samething- which joints are where, and how many there are.
Technically, it’ll be something less; the fingers will tighten in sequence depending upon cable friction and spring resistance, so each of them can be mashed into one DOF.
Team-Colored Exosuits!
Wednesday, January 30th, 2008So awhile back I broke down the different team colors that are in the current dev build of SC2. Naturally, I want to know what they’d look like on the marine armor.
White is indeed missing. I think it’d break the grimy space warrior aesthetic anyways…
Blue, White, Red, and a Green are all immediately doable- McMaster has the colored plastic. The other colors are… exotic. They might require an actual paint job, which will probably degrade quickly.
I’ve always thought a flat, almost grey black would be nice, too.
My favorite has to be the Korhal red or the Raynor teal.
Why the heck was Raynor teal in SC1 anyways?
Halo Models- PDFs and Scaled Images
Tuesday, December 4th, 2007Halo Weapons - LAU-65D Missile Launcher
Friday, November 30th, 2007Another beautimous Halo model for y’all.

No render, I don’t have Photoworks installed at the moment.
This one ended up with 260 features and a 40-second rebuild time.
Download:
http://vrogy.net/lau-65d-missile-launcher-model/
First Halo Pistol Prototype
Wednesday, November 28th, 2007Yes, further on this detour. First is the hand carving, mostly with a hacksaw blade, and spruing.

Then it’s packed in sand and molten aluminum is poured in.

This one turned out a bit rough, I need to add an investment coating and tune the sand.
Here’s a short flyaround of it: m6g_proto.mov
Halo Weapons - SRS99D Sniper Rifle
Tuesday, November 13th, 2007Another Halo 3 weapon.

Sniper Rifle, fruit of ~2 days’ labor. Enjoy.
Download: http://vrogy.net/srs99d-sniper-rifle-model/
Articulating Powered Armor
Thursday, October 4th, 2007Well, I need to see if a passive external skeleton will work before I start casting aluminum. I’m not sure how I should mock this up, but the joints look like a good place to start.

Of the 14 main joints, 5 are straight hinges. Two have loose hinges or floating axes of articulation. Two utilize ball races or interlocking flanges to put the wearer through the joint, in conjunction with sliding hinges. Two are freely rotational with loads of axial play. The two hip joints are either ball joints or universal joints, and the torso rests more or less loosely atop the pelvic armor.
Marine Armor Plausibility?
Wednesday, October 3rd, 2007Lots More C-14 Progress
Monday, September 24th, 2007
I’ve been working on this model bit by bit, and here’s the progress so far. Hopefully, this will be produced as a casting soon. Also, I have a hot-wire foam cutter working, to cut foam blanks for casting. It just needs a jig to be useful.
edit: I’ve also added the C-14 Impaler references to a page here.





















