Archive for the ‘CNC’ Category

WIP: CNC’d Assault Rifle / MA5C

Thursday, November 19th, 2009

Starting in on a commission for a CNC’d assault rifle.

Coating the foam:
AR coated with gesso

Scale:

Raaaaaaaarr pewpew

Laser-cut Pepakura

Thursday, July 9th, 2009

Laser-cut Pepakura

Figured out how to lasercut pepakura. I’ve got all the settings down for a 45W Epilog CO2 laser, from pepakura’s export options to good, thin fonts for cutting, and how to just cut enough that parts will tear cleanly out of a piece of cardstock. Takes about ten minutes per sheet, though- most of that is the edge IDs.

No cutting. No scoring. Just folding pre-scored lines and gluing it together. Contact me with some pre-sized files if you’d like me to cut you some.

C14 First Cuts

Friday, May 29th, 2009

So I work at a TechShop now, which means I have access to lots of great CNC machines. The old gauss rifle files have been dusted off, and I’m giving them a go- here’s the first cuts of the gun.

Might try this with soft plastic soon, the MDF is a bit fuzzy to go straight into molding.
C14 first try

Mk.VI Spartan Handplate Models for CNC & RP

Thursday, March 12th, 2009

This was a test piece for my CNC, but I might as well make it available to everyone now- I know there are some others working on their own CNC machines to build armor with now, maybe it can help them.
Modeling was done in Cinema 4D, OBJ was exported from Pepakura 3. Included is an STL and C4D, as well as the basic model.
You don’t want to unfold this.
robohandplate_vrogized
http://www.vrogy.net/cad/MKVI_handplate_forCNC.zip

CNC Upgrades & Carbine Parts

Thursday, February 5th, 2009

Recently finished a major upgrade on the mill; from 1/4-20 threaded rod to 1/2-10 acme leadscrews. Also eliminated couplers between the motors and leadscrews, pinning the motor shafts directly into holes lathed into the leadscrews. Fewer connections, and tighter tolerances of the new hardware has backlash down to less than .01″.. for MDF and cheap off-the-shelf parts, that’s good.

So, what’s that good for? Well, it makes programs run faster, and parts cut out faster, as well. That’s a good thing, because the carbine model I finshed recently is taking a long time to run- it had to be split up into about two dozen separate milled parts. As the carbine alone will be around 2-3 days of machine time, and there’s a queue of two other entire projects after it, it’ll add up to a lot of time saved.

Speaking of other projects, I’ve been updating the halo 3 marine files to be CNC’d, maybe they’ll hold up as vacuum-forming bucks.

Halo Weapon - Covenant Carbine

Wednesday, January 28th, 2009

Modeled purely for the gcode generation.
Covenant Carbine - Done?
.OBJ: http://vrogy.net/cad/carbine.obj.zip 32.47MB
.C4D: http://vrogy.net/cad/carbine.c4d 298KB
e-mail for more formats; address is on the about page.

Thanks to Martyn Ball for the original 2k or so of tris, and Peter Lack for the expanded reference pictures.

Halo Carbine Modeling

Saturday, January 24th, 2009

I’m working on a Covenant carbine model, because there wasn’t one available in the resolution I needed for the CNC machine. I suspect I’ll have to do this with about everything I want to CNC.
[WIP] Covenant Carbine Rework
Currently about 39,000 polygons. It’s a work in progress, but I hope to have it sliced up and start on cutting it out by next week.

Holy CNC, Batman!

Wednesday, January 21st, 2009

Finally done with this. Oh, been working on it, too. Here’s an example of what it can do:
Mk. VI Halo Spartan demigauntlet, in MDF
Rockcliff plans, HobbyCNC controller, MeshCAM toolpaths, & Mach 3 control.
That’s robogenesis’ model cleaned up a bit.

Halo Magnum.. In Real Life.

Monday, January 12th, 2009

A long time ago I made a halo magnum model..
Recently someone named bigoz9 printed it out. In ABS plastic.
Magnum in ABS Plastic
Next up is the sniper rifle.

Finally, Decent Marine Reference Pics.

Thursday, October 9th, 2008

Great Starcraft Marine References - Statue Photos
Did some extensive goog’ling, turned this up. Includes in-progress, detailed sculpt shots. Now, where’d I put that 3D laser scanner…

http://www.vrogy.net/refs/sc2marine/statue/